This is part 2 of my newbie journey playing with a Dwarf Team in Blood Bowl 2 on the PS4
In this article I will go through some of the tactics against Fast/Passing/Agile Teams I have been trying to employ when playing with the dwarf team and the level up skills which helps. If you want to see how I have built my Dwarf Teams check out the first part by clicking the below link:-
Disclaimer – “I don’t claim to be an expert … and I don’t play one on TV”, this is my experience only I do not claim to be an expert.
Tactics Defending – Sweep the leg !!!
I like to refer to this tactic as “sweep the leg” as the slayers move across the field breaking or pushing the opponents into the crowd.
As I mentioned in the first Article when defending against a Team that likes to Pass, I tend to drop the Slayers further back in my starting line up and leave a tackle free zone on the edge of the field for my opponent to run down the side line and use the Frenzy skill of the slayers to knock them into the crowd.
Next I try to drop 2 of the LongBeards back from the scrimmage line to form a line with the Blitzer’s which then creates a line which can drop or slide across to follow the ball.
The 2 Longbeard’s at the end of the line of scrimmage will tie up any players heading down the sidelines and I keep the runners behind the line to pick up any players they get past the line or the Slayers.
Patience and smashing the opponent is key, if you start trying to chase opponents you usually end up chasing and using “Go For It” (GFI) which is not a great idea with a Dwarf Team.
With a bit of luck, you will injury or push off some of the opponents which reduces the numbers and make it easier to cover/tie up the opponents.
Skill – Tackle
Tackle has really helped against fast dodge skilled teams by creating lots of tackle zones the Tackle skill becomes extremely useful as it:-
- Increases Knock downs on Dodge players.
- Makes Dodges higher risk
- Can force opponent to make more rolls
Source – http://bbtactics.com/tackle/
It is very hard to be tricky with the Dwarf team because of there movement limitations, most of my wins have come through if my opponent win the coin toss and picks to receive the ball allowing the passing team to score, get the ball with enough time to slowly grind your way up the field.
In the second half, tie the ball up, grind your way the field and score in the last turn so there isn’t enough time for you opponent to score again …. ah the glorious 2-1 dwarf victory!
So what do you think, any advice or amendments you would like to suggest?